Here is a nice little article on integrating LUA scripting into c#.
One of the issues that we are discussing is which base language to support moving forward (Java or c#) and in addition, if we integrate a script engine, which script engine should we support. Currently, we have a few too many languages (VB6, C#, Java) that we have used to develop a variety of applications.
This article describes how to integrate LUA into C#:
http://www.gamedev.net/reference/articles/article2275.asp
Here is another article on building a implementing a script engine that mimics c#.
http://www.codeproject.com/KB/cs/cs-script_for_cp.aspx?fid=121304&df=90&mpp=25&noise=3&sort=Position&view=Quick&fr=101
Tuesday, July 22, 2008
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